MC LAN Proxy — Help & Support

Play Minecraft Bedrock on servers your console cannot add by itself — Xbox, PlayStation and Nintendo Switch, including Minecraft 26.60.

This app used to be called MineProxyDroid. Same app, same developer, same icon — it is now MC LAN Proxy in your app list. Nothing was lost in the rename, and your saved servers are still there.

Minecraft 26.60 and a LAN game that vanished? Minecraft is replacing the way it finds LAN games. MC LAN Proxy 6.1 and newer answers the old way and the new way at the same time. Update the app, then see Minecraft 26.60 and NetherNet.

This page is the full support guide. If something is not working, jump straight to Pick your symptom — it is organised by what you are seeing, not by what is causing it.

Minecraft 26.60 and NetherNet: why a LAN game can disappear

Minecraft Bedrock has always found LAN games with a protocol called RakNet, on UDP port 19132. Minecraft is replacing it with a new one called NetherNet, which finds LAN games on UDP port 7551. Minecraft 26.50 was the first version to speak NetherNet.

In our own tests, a Minecraft 26.60 client no longer listed a LAN game found the old way, and it sent nothing to port 19132 at all. An app that only answers RakNet is therefore invisible to it: the app says it is running, the counters climb, and the world never appears. Minecraft 26.60 is due on 27 October 2026.

What MC LAN Proxy does about it

If your LAN game does not show up on 26.60

  1. Update MC LAN Proxy to 6.1 or newer from Google Play. An older copy only speaks the old method.
  2. Stop, then start the proxy after updating, and reopen Play → Worlds on the console.
  3. Check Play → Servers for an entry with this phone's address. Minecraft hides a LAN game whose address is already saved there. See My console does not show the server.
  4. Work through the rest of that list. Same Wi-Fi, no client isolation and no VPN matter just as much with NetherNet.

There is also a shorter write-up of this change: Minecraft 26.60: LAN game not showing?

What we have tested: NetherNet discovery and joining on Minecraft for Windows and on a Bedrock client, in September 2026. We have not yet confirmed it on a console, and we would rather say so than guess. If you try 26.60 on an Xbox or PlayStation, tell us what you see through the app's Google Play page.

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1. Quick start

MC LAN Proxy makes a remote Bedrock server look like a game running on your own Wi-Fi, so your console will list it under LAN Games — where consoles normally only show a friend's world.

New to the app? It walks you through this. The first time you open it, MC LAN Proxy shows a three-step setup guide: what you will play on, which server to join, and getting your console ready. It checks the server while you type, so you know it answers before you press anything. If you pick Nintendo Switch, the guide takes you to Switch mode instead, because a Switch cannot see LAN games. You can skip it at any point, and bring it back with Settings → Show the setup guide again. The steps below are the same thing, written out.

  1. Put the phone and the console on the same Wi-Fi. Not just the same house — the same network name, and not a guest network.
  2. Type the server address and port into the app. For example play.example.com and 19132. Watch for a stray space at the start or end when you paste. If you do not have a server address yet, see section 2.
  3. Press Start. The status area should say the proxy is running and waiting for your console. A notification appears and must stay there — that notification is the app being allowed to keep working.
  4. On the console, open Minecraft and go to Play → Worlds. Your console only looks for LAN games while you are on that tab. Leave it open for a few seconds. Older versions of Minecraft call the tab Friends instead — either one works.
  5. The server appears under LAN Games. Join it as you would join a friend's world. Once you are in, you can leave that tab — the console only needs it to find the server, not to stay connected.

Leave the app running. The proxy is doing live work for as long as you play — every packet between your console and the server passes through the phone. You can lock the screen and put the phone down, but do not swipe the app away, and see section 4 so your phone does not close it for you.

Which consoles this works with

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2. Finding a server to connect to

This app connects you to a server. It does not provide one. It is the bridge between your console and a server that already exists somewhere on the internet — so the first thing you need is that server's address.

A Bedrock server address is a hostname and a port, and it looks like this:

Server lists often write both together as play.example.com:19132. The app has two separate boxes: everything before the colon goes in the address box, the number after it goes in the port box. Do not paste the colon into either.

The setup guide checks the address for you. It has a single box, where play.example.com:19132 is fine. As you type, the app asks the server whether it is there: if it answers, you see its name, how many people are playing and the ping. It warns you if the server does not answer — though some servers ignore that check, so you can still carry on — and if the port is 25565. That is almost always a Java Edition server, and consoles cannot join those at all; Bedrock servers usually use 19132.

Where addresses come from

Stuck on this step in the app? Tap Where do I find a server address? under the address box.

MC LAN Proxy is not affiliated with any server, does not run any, and has no influence over whether one lets you in.

Run a server? Add a Play on console button to your website or Discord so console players can join you.

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3. Pick your symptom

Open the one that matches what you are seeing. The fixes are in the order worth trying.

My console does not show the server under LAN Games

Try this first: is the phone already saved under Servers? If you once added this phone's address there by hand, Minecraft will not also show it under Worlds as a LAN game. It hides the duplicate, and tells you nothing: the app keeps answering, its counters keep climbing, and the world simply never appears. Open Play → Servers, delete the entry for this phone, then look under Worlds again.

Otherwise it is almost always one of five things. Work down the list — each takes under a minute.

  1. Is the console actually looking? Minecraft only scans for LAN games while you are sitting on Play → Worlds (Friends on older versions). Open that tab and wait ten seconds. Backing out and returning forces a fresh scan.
  2. Same network, really? Check the Wi-Fi name on the phone and the network name on the console. Phones very often sit on the 5 GHz half of a router while the console is on the 2.4 GHz half. If both bands share one name this is invisible — see section 6.
  3. Try the alternative connection setting. In the app there is a checkbox labelled "Server not showing up on your console? Try this". It changes how the app answers your console's question about which port to use. Neither setting is more correct than the other; if one does not work, the other usually does. Toggle it, then re-open that tab.
  4. Is another app holding the port? Minecraft's LAN discovery uses UDP port 19132, and only one app on the phone can hold it. Other Minecraft server or proxy apps will take it — uninstall them, then restart the phone.
  5. Restart the phone. Android occasionally fails to release that port after an app closes badly, and nothing in the app can force it. A restart clears it. If you would rather not restart, go to Settings → Apps → MC LAN Proxy and use Force stop first.

During your very first session the app shows these tips by itself if no console has found it after a minute, next to a Check my setup button. That button checks the network, the LAN port, the server, notifications and battery restrictions in one go, and says which one is wrong.

Still nothing? Check whether your router has client isolation switched on — that one blocks devices from seeing each other while the internet still works perfectly. Section 6 covers it.

It works, then disconnects after a few minutes

First: are you using the free version?

A free session lasts 12 minutes. When it runs out the proxy stops and your console loses the server — which looks exactly like a crash if your phone is in your pocket and you are looking at a TV.

The app does tell you. Two minutes in, a countdown appears on the main screen, a Watch ad - Extend time button appears next to it, and a notification goes to your phone. None of that helps if you are not looking at the phone, which is most people, most of the time.

You have three options:

  • Watch a short ad to keep playing. One ad buys at least 15 minutes, and more if the ad runs longer — a second of ad is worth a minute of play, up to an hour. You can do this as often as you like.
  • Glance at the phone occasionally and extend before the countdown runs out. Extending early does not waste the time you have left.
  • Get the full version for unlimited sessions and no ads.

If you are on the full version, or you have watched an ad and it still cuts out well before your remaining time, read on — that is a different problem.

Otherwise: your phone is closing the app

This is nearly always your phone closing the app to save battery, and it is the single most common complaint about every app of this kind.

Android is allowed to kill a background app whenever it likes, and several manufacturers do so aggressively — often within minutes of the screen going off. When that happens the proxy stops mid-game and your console simply loses the server. The app cannot warn you, because it is gone.

Go to section 4 and allow the app to run unrestricted.

If you have already done that and it still drops

  • If your version of the app shows a connection reading on the main screen, check what it says. If the server stopped answering, the problem is at the other end and no phone setting will fix it.
  • Weak Wi-Fi where the phone is sitting. Move the phone nearer the router; it is doing real network work, so its signal matters as much as the console's.
  • Some phones throttle Wi-Fi hard with the screen off no matter what you allow. Leaving the phone plugged in with the screen on is the blunt test — if that fixes it, it is the phone, not the app or the server.
  • Sign out of your Microsoft account in Minecraft on the console and sign back in. Bedrock's session handling drops connections in ways that look like a network fault, and this genuinely clears it.
It will not start, or the Start button is greyed out

"Port already in use"

The app needs UDP port 19132 — the port Minecraft uses to find LAN games. Exactly one app on the phone can hold it, and the app cannot take it from whoever has it.

  1. Uninstall other Minecraft server or proxy apps. They grab the same port, usually in the background where you cannot see them.
  2. Restart the phone. This is the reliable fix. Android sometimes keeps the port reserved after an app has stopped, and a restart is the only thing that clears it.
  3. Force stop this app first if you would rather not restart: Settings → Apps → MC LAN Proxy → Force stop, then open it again.

The Start button is greyed out (free version)

Nothing is broken — the free version is waiting for something. There are two cases, and the app says which one under the buttons:

  • "Getting an ad ready…" — an ad is loading before the session starts. It usually takes a few seconds. (Your first three Starts after installing show no ad at all.) If it never finishes, your phone may have no internet connection, or there may be no ad available right now; leave the screen and come back.
  • "You can start again in … s." — a short cool-down after a session was cut off. Wait for the countdown to reach zero and Start comes back.

Neither of these exists in the full version.

"That server address could not be found"
  • Check the spelling, and check for a space or invisible character at the start or end. Pasting from a website or a chat message is where these come from.
  • Use the address, not an in-game number. It should look like play.example.com. A number you copied off a server list is often already out of date.
  • Do not include the colon or the port in the address box. See section 2.
  • The phone needs internet, not just Wi-Fi. If the Wi-Fi itself is offline the address cannot be looked up.
  • Check the port. Most Bedrock servers use 19132, but plenty do not, and the server's own website is the place to confirm it.
It connects, but the game is laggy or rubber-bands

Every packet takes an extra hop through the phone, so the phone's Wi-Fi quality is now part of your connection quality.

  • If your version of the app shows a connection reading on the main screen, look at it. It gives the round trip to the server in milliseconds and how many test pings went missing. Under about 100 ms is comfortable; anything over roughly 250 ms, or noticeable packet loss, is what rubber-banding feels like.
  • Move the phone closer to the router, or plug it in somewhere with a better signal.
  • Distant servers stay distant. High latency with no packet loss means you are simply far from that server, and one hosted closer to you will play better.
  • Other traffic on your Wi-Fi — a big download or a 4K stream elsewhere in the house will show up here.
One particular server will not work, but others do

If other servers connect normally, the app is doing its job and the issue is specific to that server.

  • The server may be offline or full. Check its website or Discord before anything else.
  • Version mismatch. After a Minecraft update, servers take time to catch up, and a server on an older version will refuse newer clients outright. This is the most common reason a server that worked yesterday stops today.
  • Sign out of your Microsoft account and back in on the console. Worth doing after every Minecraft update.
  • Some large networks do not accept console connections arriving this way, or require sign-in steps a console cannot complete. That is the server's policy and nothing in this app can change it.
  • Check the port — see above. A server on a non-standard port fails in a way that looks exactly like the server being down.
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4. Stop Android closing the app

If your sessions end after a few minutes, this is the fix. It matters more than every other setting on this page combined. (On the free version, check the 12-minute session limit first — see Pick your symptom.)

The app holds every lock Android offers to stay awake and runs as a foreground service with a permanent notification. None of that survives a manufacturer's battery manager deciding to close it anyway — and Samsung, Xiaomi, Huawei, OPPO, vivo and OnePlus all do exactly that by default.

You need to tell your phone that this one app is allowed to keep running. It costs a little battery while you play, and nothing at all when you are not.

Find your phone below

Any Android phone — the standard setting

Every Android phone has this one, whatever else the manufacturer adds:

  1. Open Settings → Apps
  2. Find and tap MC LAN Proxy
  3. Tap Battery (it may be under App battery usage)
  4. Choose Unrestricted

On several brands this alone is not enough — find your manufacturer below as well.

Samsung (Galaxy, One UI)

Samsung is the strictest of the mainstream brands, and it needs three separate settings changed. Menu names shift between One UI versions, so look for the nearest match.

1. Remove it from battery optimisation

  1. Settings → Apps
  2. Tap the ⋮ menu (top right) → Special access
  3. Optimise battery usage
  4. Switch the list at the top to All apps
  5. Turn the switch off for MC LAN Proxy

2. Stop it being put to sleep

  1. Settings → Battery (older phones: Device care or Battery and device care)
  2. Open Background usage limits
  3. Make sure MC LAN Proxy is not in Sleeping apps or Deep sleeping apps — remove it if it is
  4. Turn off Put unused apps to sleep

That last switch is the one people miss. With it on, Samsung quietly puts the app back to sleep after a few days even if you woke it up by hand — so it works for a week and then "randomly" starts dropping again.

3. If it still drops

  • Turn off Power saving mode entirely while you play (Settings → Battery).
  • Turn off anything that optimises the phone on a schedule — it will undo the settings above overnight.

A longer Samsung walkthrough, including older Galaxy models, is at samsung_battery_fix.html.

Xiaomi, Redmi and POCO (MIUI / HyperOS)
  1. Settings → Apps → Manage apps → MC LAN Proxy
  2. Tap Battery saver and choose No restrictions
  3. Turn on Autostart on the same screen
  4. Open the recent-apps view, swipe down on the MC LAN Proxy card, and tap the padlock so the system cannot clear it

Also check Settings → Battery → Battery saver is off while you play.

OPPO, realme and OnePlus (ColorOS / OxygenOS)
  1. Settings → Battery → Background power consumption management (or App battery management)
  2. Select MC LAN Proxy and choose Allow background running / Don't restrict background activity
  3. Settings → Apps → Auto-launch — turn it on for MC LAN Proxy
  4. On OnePlus, also turn off Advanced optimisation / Deep optimisation under Settings → Battery
Huawei and Honor (EMUI / Magic OS)
  1. Settings → Battery → App launch
  2. Find MC LAN Proxy and switch it from Manage automatically to Manage manually
  3. In the box that appears, turn all three on: Auto-launch, Secondary launch and Run in background
  4. Turn off Settings → Battery → Power saving mode while you play
vivo and iQOO (Funtouch OS / OriginOS)
  1. Settings → Battery → High background power consumption — allow MC LAN Proxy
  2. Settings → Apps → Autostart — turn it on
  3. In recent apps, lock the MC LAN Proxy card
Google Pixel, Motorola, Nokia and other near-stock phones

These follow stock Android, so the standard setting is usually all you need:

  1. Settings → Apps → MC LAN Proxy → Battery
  2. Choose Unrestricted

If sessions still end, check that Battery Saver and Adaptive Battery are off while you play.

Cannot find any of these on your phone? Search your Settings app for battery, background or autostart. The wording differs by brand, but almost every Android phone has all three somewhere.

A shortcut, on newer versions of the app. Some versions show a warning card on the main screen with an Open settings button that jumps straight to the standard battery screen. If your copy has it, use it — it saves hunting through menus. If it is not there, your version does not include it yet, and the manual steps above are the way. Either way, the manufacturer settings still need doing by hand.

While you are in settings: allow notifications

On Android 13 and newer, an app can only show notifications if you allowed it when asked. If notifications for MC LAN Proxy are turned off, you lose the ongoing "proxy running" notification and — on the free version — the warning that your session is about to end. The session then stops with no explanation at all. Check Settings → Apps → MC LAN Proxy → Notifications.

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5. What the app is telling you

The main screen describes what is actually happening. Here is how to read it. Depending on your version you may not see every one of these.

First time? Here's how far you are
Only during your very first session: three steps, each ticked ✅ as it happens and ⬜ until then — the relay is running on this phone, your console has found it, you joined the game. If no console has found it after a minute, the app adds the usual fixes: same Wi-Fi (not a guest network, and the same 2.4 or 5 GHz network if your router has both), the console on Play → Worlds, and restarting Minecraft.
Waiting for your console
The proxy is up and listening. Nothing is wrong — your console simply has not looked yet. Open Play → Worlds on the console — Friends on older versions.
✅ Your console found the proxy
Your console has seen the server and it should be listed under LAN Games. Join it there.
✅ Connected
Game traffic is flowing in both directions. This is the app working.
📶 Connection is good / OK / weak
A live measurement of the round trip between your phone and the server, with the figure in milliseconds. "Weak" means high latency or lost packets — see It connects, but the game is laggy under Pick your symptom.
📵 Server is not answering
The server has stopped replying to the app. The server is down, or your phone has lost its internet connection. Nothing on the console side will help.
⚠️ Connection lost — reconnecting
Your console is still asking for data but nothing is coming back. The app noticed and is rebuilding the connection by itself. Give it a moment before doing anything — restarting during a repair only makes it slower.
Port already in use
Another app has UDP 19132. See It will not start under Pick your symptom.

The packet counters

Sent, Received and Discovery are there for diagnosis. Discovery is the useful one: it counts how many times something on your network has asked "are there any LAN games here?". If it stays at zero, your console is not reaching the phone at all, and the problem is the network — not the server, not the address.

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6. Network setups that break it

The app needs your console and your phone to be able to talk to each other directly. Several ordinary home setups quietly prevent that while the internet keeps working perfectly on both devices.

Two Wi-Fi bands sharing one name

Most routers broadcast 2.4 GHz and 5 GHz under the same network name. Phones prefer 5 GHz; consoles often sit on 2.4 GHz. Depending on the router, devices on the two bands cannot always see each other — and because the name is identical, everything looks correct.

Fix: give the two bands different names in your router settings, then put the phone and the console on the same one. If you would rather not, connect the phone to the 2.4 GHz band, since that is usually where the console is.

Client or AP isolation

Often called Wireless isolation, AP isolation or Client isolation. It lets every device reach the internet while blocking them from reaching each other, which is precisely what this app needs to do. It is on by default on some ISP routers.

Fix: find it in your router's wireless settings and turn it off.

Guest networks

A guest network is client isolation with a friendlier name. Neither device can be on one.

Mesh systems and Wi-Fi extenders

Some mesh setups put devices on separate subnets depending on which node they joined. If your phone and console connected through different nodes, try moving both next to the same one to test.

VPNs

A VPN on the phone will usually route the app's traffic away from your local network and break discovery. Turn it off while you play.

Mobile hotspot

Running the console off the phone's own hotspot does work for some people, because both devices are then definitely on one network. It uses mobile data for all game traffic, so watch your allowance.

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7. Questions people actually ask

Does it work on Nintendo Switch?

Yes, in Switch mode, which is experimental. The Switch does not look for LAN games, so the normal method cannot reach it. In Switch mode the app instead publishes your server to Xbox Live as a friend's world, and it appears in the Friends tab on the Switch. Choose Nintendo Switch, or any Bedrock device in the app to use it. It is free in both versions.

Read this before you use it. To do that, the app has to sign in to a Microsoft account and behave like the Minecraft client. Microsoft has not approved that, and accounts have been banned for it. A ban can affect the whole Microsoft account, not just Minecraft. Use a spare account, never your main one. The phone also stays in the data path, so the Switch must be on the same Wi-Fi as the phone.

It has been tested on a Bedrock client; we have not yet confirmed it on a Switch itself.

A step-by-step version is at Minecraft servers on Nintendo Switch.

Does it support NetherNet and Minecraft 26.60?

Yes. From version 6.1 the app answers Minecraft's old LAN discovery (RakNet, UDP 19132) and the new one (NetherNet, UDP 7551) at the same time. In our tests a 26.60 client no longer showed a LAN game found the old way, so update the app before 26.60 arrives. The details are under Minecraft 26.60 and NetherNet.

How do I join a Minecraft Bedrock server on Xbox or PlayStation?

A console cannot add an arbitrary server address by itself, so this app makes the server appear as a LAN game. Put the phone and console on the same Wi-Fi, enter the server address and port in the app, press Start, then open Play → Worlds on the console and join it. The full steps are in Quick start.

Can I connect to a Realm?

No. A Realm has no public address to point the app at — Minecraft reaches it through your Microsoft account rather than through a hostname and port. There is nothing for the app to relay to.

Realms already appear on your console without any help, so nothing is lost.

Can two consoles use it at once?

Yes. The app keeps a separate connection for each device that joins, so several consoles on the same Wi-Fi can play through one phone at the same time.

They all share that phone's connection, so if the Wi-Fi is marginal it will show up sooner with two consoles than with one.

Do I have to stay on that tab?

No — only until you have joined. The console scans for LAN games while Worlds is open (Friends on older versions), which is how it finds the server in the first place. Once you are in the game, it does not matter where you are in the menus.

Do I have to leave the app open the whole time?

Yes. The app is not doing a one-off setup — it is relaying every packet between your console and the server for as long as you play. Close it and the connection ends immediately.

You can lock the screen and pocket the phone. You cannot swipe the app away, and you should make sure your phone is not closing it for you — see section 4.

Is this allowed? Will I get banned?

In the normal mode the app does not modify Minecraft, does not touch your account, and gives you no advantage in-game. It makes a server visible to your console on your own network, which is the same thing several long-standing tools do.

Switch mode is different. It signs in to a Microsoft account and publishes to Xbox Live, which Microsoft has not approved, and accounts have been banned for it. See Does it work on Nintendo Switch? before you use it.

Individual servers set their own rules, and a server is free to decline connections for any reason. This app is not affiliated with any server.

Does it need root, or a PC left running?

Neither. It runs entirely on the phone, with no root and nothing else installed anywhere.

How much battery and data does it use?

Battery use is modest but real — it is keeping the network awake for the whole session, so expect roughly what a long video call costs.

Data only matters if the phone is on mobile rather than Wi-Fi, since all game traffic passes through it. On Wi-Fi it costs you nothing extra.

What is the difference between the free and full versions?

Both versions connect to servers, and the connection itself works identically in both. Everything the app tells you about whether it is working — the status messages, the error explanations — is in both versions too.

The free version limits a session to 12 minutes, after which the proxy stops. You can extend it as often as you like by watching a short ad — one ad is worth at least 15 minutes — or end the limit entirely with the full version.

The free version also gives you a gentle start: the first three Starts after installing show no ad, and while those last, Switch mode needs no ad either. The built-in server directory can be opened three times for free.

The full version removes the ads and the session limit, and adds saved favourites, the built-in server directory and the connection history.

There are two separate listings on Google Play: a free one with ads and a paid one. Buying the unlock inside the free app gives you the same result as the paid listing — you do not need both.

My server list, settings or history disappeared

Updating the app never clears them. The usual causes are clearing the app's storage in Android settings, uninstalling and reinstalling, or switching between the free and paid listings — those are two separate apps to Android, so they keep separate data.

Why does it need a permanent notification?

Android requires a visible notification from any app doing continuous work in the background. It is not an advert, and it is what keeps the system from treating the app as idle and shutting it down. Hiding it will stop the app working.

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8. Contact, privacy and versions

Still stuck?

If you have worked through the relevant section above and it is still not working, get in touch through the app's page on Google Play — use Send feedback / the developer contact link on the listing.

Please include:

That list is not bureaucracy — the version and the counters together usually identify the cause, and without them the first reply can only be a guess.

Get the app

Privacy

The privacy policy covers both versions. In short: the app does not ask for an account, and it does not read or store the contents of your game traffic.