This app used to be called MineProxyDroid. Same app, same developer, same icon — it is now MC LAN Proxy in your app list. Nothing was lost in the rename, and your saved servers are still there.
Minecraft 26.60 and a LAN game that vanished? Minecraft is replacing the way it finds LAN games. MC LAN Proxy 6.1 and newer answers the old way and the new way at the same time. Update the app, then see Minecraft 26.60 and NetherNet.
This page is the full support guide. If something is not working, jump straight to Pick your symptom — it is organised by what you are seeing, not by what is causing it.
Minecraft Bedrock has always found LAN games with a protocol called
RakNet, on UDP port 19132. Minecraft is replacing it
with a new one called NetherNet, which finds LAN games on UDP port
7551. Minecraft 26.50 was the first version to speak NetherNet.
In our own tests, a Minecraft 26.60 client no longer listed a LAN game found the
old way, and it sent nothing to port 19132 at all. An app that only
answers RakNet is therefore invisible to it: the app says it is running, the
counters climb, and the world never appears. Minecraft 26.60 is due on
27 October 2026.
There is also a shorter write-up of this change: Minecraft 26.60: LAN game not showing?
What we have tested: NetherNet discovery and joining on Minecraft for Windows and on a Bedrock client, in September 2026. We have not yet confirmed it on a console, and we would rather say so than guess. If you try 26.60 on an Xbox or PlayStation, tell us what you see through the app's Google Play page.
↑ Back to topMC LAN Proxy makes a remote Bedrock server look like a game running on your own Wi-Fi, so your console will list it under LAN Games — where consoles normally only show a friend's world.
New to the app? It walks you through this. The first time you open it, MC LAN Proxy shows a three-step setup guide: what you will play on, which server to join, and getting your console ready. It checks the server while you type, so you know it answers before you press anything. If you pick Nintendo Switch, the guide takes you to Switch mode instead, because a Switch cannot see LAN games. You can skip it at any point, and bring it back with Settings → Show the setup guide again. The steps below are the same thing, written out.
play.example.com and 19132. Watch for a stray space
at the start or end when you paste. If you do not have a server address yet,
see section 2.Leave the app running. The proxy is doing live work for as long as you play — every packet between your console and the server passes through the phone. You can lock the screen and put the phone down, but do not swipe the app away, and see section 4 so your phone does not close it for you.
This app connects you to a server. It does not provide one. It is the bridge between your console and a server that already exists somewhere on the internet — so the first thing you need is that server's address.
A Bedrock server address is a hostname and a port, and it looks like this:
play.example.com19132 — the usual one, but plenty of
servers use something elseServer lists often write both together as
play.example.com:19132. The app has two separate boxes: everything
before the colon goes in the address box, the number after it goes in the port
box. Do not paste the colon into either.
The setup guide checks the address for you. It has a single
box, where play.example.com:19132 is fine. As you type, the app asks
the server whether it is there: if it answers, you see its name, how many people
are playing and the ping. It warns you if the server does not answer — though some
servers ignore that check, so you can still carry on — and if the port is
25565. That is almost always a Java Edition server,
and consoles cannot join those at all; Bedrock servers usually use
19132.
Stuck on this step in the app? Tap Where do I find a server address? under the address box.
MC LAN Proxy is not affiliated with any server, does not run any, and has no influence over whether one lets you in.
Run a server? Add a Play on console button to your website or Discord so console players can join you.
↑ Back to topOpen the one that matches what you are seeing. The fixes are in the order worth trying.
Try this first: is the phone already saved under Servers? If you once added this phone's address there by hand, Minecraft will not also show it under Worlds as a LAN game. It hides the duplicate, and tells you nothing: the app keeps answering, its counters keep climbing, and the world simply never appears. Open Play → Servers, delete the entry for this phone, then look under Worlds again.
Otherwise it is almost always one of five things. Work down the list — each takes under a minute.
19132, and only one app on the phone can
hold it. Other Minecraft server or proxy apps will take it — uninstall them,
then restart the phone.During your very first session the app shows these tips by itself if no console has found it after a minute, next to a Check my setup button. That button checks the network, the LAN port, the server, notifications and battery restrictions in one go, and says which one is wrong.
Still nothing? Check whether your router has client isolation switched on — that one blocks devices from seeing each other while the internet still works perfectly. Section 6 covers it.
A free session lasts 12 minutes. When it runs out the proxy stops and your console loses the server — which looks exactly like a crash if your phone is in your pocket and you are looking at a TV.
The app does tell you. Two minutes in, a countdown appears on the main screen, a Watch ad - Extend time button appears next to it, and a notification goes to your phone. None of that helps if you are not looking at the phone, which is most people, most of the time.
You have three options:
If you are on the full version, or you have watched an ad and it still cuts out well before your remaining time, read on — that is a different problem.
This is nearly always your phone closing the app to save battery, and it is the single most common complaint about every app of this kind.
Android is allowed to kill a background app whenever it likes, and several manufacturers do so aggressively — often within minutes of the screen going off. When that happens the proxy stops mid-game and your console simply loses the server. The app cannot warn you, because it is gone.
Go to section 4 and allow the app to run unrestricted.
The app needs UDP port 19132 — the port Minecraft uses to find
LAN games. Exactly one app on the phone can hold it, and the app cannot take it
from whoever has it.
Nothing is broken — the free version is waiting for something. There are two cases, and the app says which one under the buttons:
Neither of these exists in the full version.
play.example.com. A number you copied off a server list is
often already out of date.19132, but plenty do not, and the server's own website is the
place to confirm it.Every packet takes an extra hop through the phone, so the phone's Wi-Fi quality is now part of your connection quality.
If other servers connect normally, the app is doing its job and the issue is specific to that server.
If your sessions end after a few minutes, this is the fix. It matters more than every other setting on this page combined. (On the free version, check the 12-minute session limit first — see Pick your symptom.)
The app holds every lock Android offers to stay awake and runs as a foreground service with a permanent notification. None of that survives a manufacturer's battery manager deciding to close it anyway — and Samsung, Xiaomi, Huawei, OPPO, vivo and OnePlus all do exactly that by default.
You need to tell your phone that this one app is allowed to keep running. It costs a little battery while you play, and nothing at all when you are not.
Every Android phone has this one, whatever else the manufacturer adds:
On several brands this alone is not enough — find your manufacturer below as well.
Samsung is the strictest of the mainstream brands, and it needs three separate settings changed. Menu names shift between One UI versions, so look for the nearest match.
That last switch is the one people miss. With it on, Samsung quietly puts the app back to sleep after a few days even if you woke it up by hand — so it works for a week and then "randomly" starts dropping again.
A longer Samsung walkthrough, including older Galaxy models, is at samsung_battery_fix.html.
Also check Settings → Battery → Battery saver is off while you play.
These follow stock Android, so the standard setting is usually all you need:
If sessions still end, check that Battery Saver and Adaptive Battery are off while you play.
Cannot find any of these on your phone? Search your Settings app for battery, background or autostart. The wording differs by brand, but almost every Android phone has all three somewhere.
A shortcut, on newer versions of the app. Some versions show a warning card on the main screen with an Open settings button that jumps straight to the standard battery screen. If your copy has it, use it — it saves hunting through menus. If it is not there, your version does not include it yet, and the manual steps above are the way. Either way, the manufacturer settings still need doing by hand.
On Android 13 and newer, an app can only show notifications if you allowed it when asked. If notifications for MC LAN Proxy are turned off, you lose the ongoing "proxy running" notification and — on the free version — the warning that your session is about to end. The session then stops with no explanation at all. Check Settings → Apps → MC LAN Proxy → Notifications.
↑ Back to topThe main screen describes what is actually happening. Here is how to read it. Depending on your version you may not see every one of these.
Sent, Received and Discovery are there for diagnosis. Discovery is the useful one: it counts how many times something on your network has asked "are there any LAN games here?". If it stays at zero, your console is not reaching the phone at all, and the problem is the network — not the server, not the address.
↑ Back to topThe app needs your console and your phone to be able to talk to each other directly. Several ordinary home setups quietly prevent that while the internet keeps working perfectly on both devices.
Most routers broadcast 2.4 GHz and 5 GHz under the same network name. Phones prefer 5 GHz; consoles often sit on 2.4 GHz. Depending on the router, devices on the two bands cannot always see each other — and because the name is identical, everything looks correct.
Fix: give the two bands different names in your router settings, then put the phone and the console on the same one. If you would rather not, connect the phone to the 2.4 GHz band, since that is usually where the console is.
Often called Wireless isolation, AP isolation or Client isolation. It lets every device reach the internet while blocking them from reaching each other, which is precisely what this app needs to do. It is on by default on some ISP routers.
Fix: find it in your router's wireless settings and turn it off.
A guest network is client isolation with a friendlier name. Neither device can be on one.
Some mesh setups put devices on separate subnets depending on which node they joined. If your phone and console connected through different nodes, try moving both next to the same one to test.
A VPN on the phone will usually route the app's traffic away from your local network and break discovery. Turn it off while you play.
Running the console off the phone's own hotspot does work for some people, because both devices are then definitely on one network. It uses mobile data for all game traffic, so watch your allowance.
↑ Back to topYes, in Switch mode, which is experimental. The Switch does not look for LAN games, so the normal method cannot reach it. In Switch mode the app instead publishes your server to Xbox Live as a friend's world, and it appears in the Friends tab on the Switch. Choose Nintendo Switch, or any Bedrock device in the app to use it. It is free in both versions.
Read this before you use it. To do that, the app has to sign in to a Microsoft account and behave like the Minecraft client. Microsoft has not approved that, and accounts have been banned for it. A ban can affect the whole Microsoft account, not just Minecraft. Use a spare account, never your main one. The phone also stays in the data path, so the Switch must be on the same Wi-Fi as the phone.
It has been tested on a Bedrock client; we have not yet confirmed it on a Switch itself.
A step-by-step version is at Minecraft servers on Nintendo Switch.
Yes. From version 6.1 the app answers Minecraft's old LAN discovery
(RakNet, UDP 19132) and the new one (NetherNet, UDP
7551) at the same time. In our tests a 26.60 client no longer showed
a LAN game found the old way, so update the app before 26.60 arrives. The details
are under Minecraft 26.60 and NetherNet.
A console cannot add an arbitrary server address by itself, so this app makes the server appear as a LAN game. Put the phone and console on the same Wi-Fi, enter the server address and port in the app, press Start, then open Play → Worlds on the console and join it. The full steps are in Quick start.
No. A Realm has no public address to point the app at — Minecraft reaches it through your Microsoft account rather than through a hostname and port. There is nothing for the app to relay to.
Realms already appear on your console without any help, so nothing is lost.
Yes. The app keeps a separate connection for each device that joins, so several consoles on the same Wi-Fi can play through one phone at the same time.
They all share that phone's connection, so if the Wi-Fi is marginal it will show up sooner with two consoles than with one.
No — only until you have joined. The console scans for LAN games while Worlds is open (Friends on older versions), which is how it finds the server in the first place. Once you are in the game, it does not matter where you are in the menus.
Yes. The app is not doing a one-off setup — it is relaying every packet between your console and the server for as long as you play. Close it and the connection ends immediately.
You can lock the screen and pocket the phone. You cannot swipe the app away, and you should make sure your phone is not closing it for you — see section 4.
In the normal mode the app does not modify Minecraft, does not touch your account, and gives you no advantage in-game. It makes a server visible to your console on your own network, which is the same thing several long-standing tools do.
Switch mode is different. It signs in to a Microsoft account and publishes to Xbox Live, which Microsoft has not approved, and accounts have been banned for it. See Does it work on Nintendo Switch? before you use it.
Individual servers set their own rules, and a server is free to decline connections for any reason. This app is not affiliated with any server.
Neither. It runs entirely on the phone, with no root and nothing else installed anywhere.
Battery use is modest but real — it is keeping the network awake for the whole session, so expect roughly what a long video call costs.
Data only matters if the phone is on mobile rather than Wi-Fi, since all game traffic passes through it. On Wi-Fi it costs you nothing extra.
Both versions connect to servers, and the connection itself works identically in both. Everything the app tells you about whether it is working — the status messages, the error explanations — is in both versions too.
The free version limits a session to 12 minutes, after which the proxy stops. You can extend it as often as you like by watching a short ad — one ad is worth at least 15 minutes — or end the limit entirely with the full version.
The free version also gives you a gentle start: the first three Starts after installing show no ad, and while those last, Switch mode needs no ad either. The built-in server directory can be opened three times for free.
The full version removes the ads and the session limit, and adds saved favourites, the built-in server directory and the connection history.
There are two separate listings on Google Play: a free one with ads and a paid one. Buying the unlock inside the free app gives you the same result as the paid listing — you do not need both.
Updating the app never clears them. The usual causes are clearing the app's storage in Android settings, uninstalling and reinstalling, or switching between the free and paid listings — those are two separate apps to Android, so they keep separate data.
Android requires a visible notification from any app doing continuous work in the background. It is not an advert, and it is what keeps the system from treating the app as idle and shutting it down. Hiding it will stop the app working.
If you have worked through the relevant section above and it is still not working, get in touch through the app's page on Google Play — use Send feedback / the developer contact link on the listing.
Please include:
That list is not bureaucracy — the version and the counters together usually identify the cause, and without them the first reply can only be a guess.
The privacy policy covers both versions. In short: the app does not ask for an account, and it does not read or store the contents of your game traffic.